Abstract

Real-time 6DOF (6 Degree of Freedom) pose estimation of an uncooperative spacecraft is an important part of proximity operations, e.g., space debris removal, spacecraft rendezvous and docking, on-orbit servicing, etc. In this article, a novel efficient deep learning based approach is proposed to estimate the 6DOF pose of uncooperative spacecraft using monocular-vision measurement. Firstly, we introduce a new lightweight YOLO-liked CNN to detect spacecraft and predict 2D locations of the projected keypoints of a prior reconstructed 3D model in real-time. Then, we design two novel models for predicting the bounding box (bbox) reliability scores and the probability of keypoints existence. The two models not only significantly reduce the false positive, but also speed up convergence. Finally, the 6DOF pose is estimated and refined using Perspective-n-Point and geometric optimizer. Results demonstrate that the proposed approach achieves 73.2% average precision and 77.6% average recall for spacecraft detection on the SPEED dataset after only 200 training epochs. For the pose estimation task, the mean rotational error is 0.6812°, and the mean translation error is 0.0320m. The proposed approach achieves competitive pose estimation performance and extreme lightweight ( $\sim ~0.89$ million learnable weights in total) on the SPEED dataset while being efficient for real-time applications.

Highlights

  • S PACECRAFT 6DOF pose estimation is an important part of space proximity operations, e.g., space debris removal, on-orbit servicing, etc

  • The validation Mean Average Precision and mean IoU in the training process are shown in Fig.10 ("No BoxRel" and "Box Rel" denote the spacecraft detection sub-net with and without the bbox reliability judgement model, respectively)

  • It can be seen from the results that we can improve the accuracy of spacecraft detection and speed up the convergence of the model by exploiting the box reliability judgement model

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Summary

INTRODUCTION

S PACECRAFT 6DOF pose estimation is an important part of space proximity operations, e.g., space debris removal, on-orbit servicing, etc. Traditional pose estimation methods rely on the handcrafted 2D-2D or 2D3D keypoint and descriptor correspondences [8], [9]. These algorithms are available for objects with sufficient texture, but typically failed when dealing with objects with weakly textured or without texture. To alleviate such problems, most recent approaches began to rely on supervised training with spacecraft pose annotations. We propose an approach to implement spacecraft 6DOF pose estimation in real-time via the learnable method and geometric algorithm.

RELATED WORKS
POSE ESTIMATION
EXPERIMENTS
EVALUATION METRICS
TRAINING DETAILS
Method
Findings
CONCLUSIONS
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