Abstract

Understanding components that influence students’ enjoyment of distance higher education is increasingly important to enhance academic performance and retention. Although there is a growing body of research about students’ engagement with online learning, a research gap exists concerning whether fun affect students’ enjoyment. A contributing factor to this situation is that the meaning of fun in learning is unclear, and its possible role is controversial. This research is original in examining students’ views about fun and online learning, and influential components and connections. This study investigated the beliefs and attitudes of a sample of 551 distance education students including pre-services and in-service teachers, consultants and education professionals using a mixed-method approach. Quantitative and Qualitative data were generated through a self-reflective instrument during the COVID-19 pandemic. The findings revealed that 88.77% of participants valued fun in online learning; linked to well-being, motivation and performance. However, 16.66% mentioned that fun within online learning could take the focus off their studies and result in distraction or loss of time. Principal component analysis revealed three groups of students who found (1) fun relevant in socio-constructivist learning (2) no fun in traditional transmissive learning and (3) disturbing fun in constructivist learning. This study also provides key recommendations extracted from participants’ views supported by consensual review for course teams, teaching staff and students to enhance online learning experiences with enjoyment and fun.

Highlights

  • IntroductionGovernments have advocated increasing rates of completion of secondary and higher education in the face of rapid population growth

  • Online learning has been considered vital in 21st century to provide flexible education for students as well to address the gap between demand for higher education and supply

  • How can we explore the impact of fun in higher education in view of the complexity of factors involved? To explore this question, this work is based on Responsible Research and Innovation (RRI) approach to understanding the what, how and why fun might be a valuable key in education with and for distinctive representatives: learners, educators, researchers, consultants, and policy makers

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Summary

Introduction

Governments have advocated increasing rates of completion of secondary and higher education in the face of rapid population growth. They face financial pressure to support these larger numbers directly through additional infrastructure, in addition to scholarships and student loans (Cooperman, 2014:1). There has been an increasing interest in distance online learning to educate students who work and who live too remotely or cannot access traditional campus universities for other reasons. Literature shows that online distant education has dropout rates higher than traditional universities (Xavier and Meneses, 2020). Studies suggest that the students’ level of satisfaction about their online learning and own academic performance have significant correlation with their level of persistence toward completion (Gortan and Jereb, 2007; Higher Education Academy (HEA), 2015)

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