Abstract

Virtual reality (VR) is a computer-generated three-dimensional simulation, often used with a wireless headset and controllers. It provides the user with visual, auditory and tactile stimuli for an immersive experience. Popularity of VR devices has snowballed, with use in domestic, education, healthcare and business sectors. We present a patient who jumped off a plank into water in a virtual reality world, while in reality, the patient had jumped into their TV unit, striking their chin. This resulted in a displaced and mobile fracture of the mandibular parasymphysis that required reduction and fixation under a general anaesthetic. This novel technology is altering our world's interface in multiple fields, but there are potential risks associated with fully immersing ourselves in another world. CPD/Clinical Relevance: It is important to be aware of trauma that can result from injuries during virtual reality headset use.

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