Abstract

An indispensible precondition for graphical computer simulations of human body movement is the availability of an efficient coding and command language that can function as a link between man and machine. A high-resolution notation system, the Bernese System for Time-Series Notation of Human Movement Behavior, is described, and its capacity to generate scripts for graphical computer animations is demonstrated on the basis of recent software developments. Three different 3-D animation programs are introduced, which have been developed under MS-DOS using an interactive BASIC compiler as the software tool. The programs have been set up to serve different purposes in current nonverbal research: visual feedback during time-series notation, dynamic face-validity check of completed time-series protocols, and experimental simulations of dyadic interactions.

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