Abstract

Player Experience has been known to be the most important keys for the success of game. There are a lot of methods for improving player experience and one of them is by using Facial Expression Recognition. This paper aims to improve player experience by using Facial Expression Recognition with a balancing game. The player’s emotion will be captured real time and game balancing will work with the emotion value. 2 games were developed, one with basic game and the other one with Facial Expression Recognition. There are 30 respondents that will play both games. The result shows that there is no significant difference between the basic games and the enchanted games using Facial Expression Recognition and Game Balancing.

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