Abstract

Learning from others provides the foundation for culture and the advancement of knowledge. Learning a new visuospatial skill from others represents a specific challenge—overcoming differences in perspective so that we understand what someone is doing and why they are doing it. The “what” of visuospatial learning is thought to be easiest from a shared 0° first-person perspective and most difficult from a 180° third-person perspective. However, the visual disparity at 180° promotes face-to-face interaction, which may enhance learning by scaffolding social perspective taking, the “why” of visuospatial learning. We tested these potentially conflicting hypotheses in child and young adult learners. Thirty-six children (4–6 years) and 57 young adults (18–27 years) observed a live model open a puzzle box from a first-person (0°) or third-person (90° or 180°) perspective. The puzzle box had multiple solutions, only one of which was modelled, which allowed for the assessment of imitation and goal emulation. Participants had three attempts to open the puzzle box from the model’s perspective. While first-person (0°) observation increased imitation relative to a 180° third-person perspective, the 180° observers opened the puzzle box most readily (i.e., fastest). Although both age groups were excellent imitators and able to take the model’s perspective, adults were more faithful imitators, and children were more likely to innovate a new solution. A shared visual perspective increased imitation, but a shared mental perspective promoted goal achievement and the social transmission of innovation. "Perfection of means and confusion of goals—in my opinion—seem to characterize our age" Einstein (1973) pg 337, Ideas and Opinions

Highlights

  • Humans are discerning learners who utilize social perspective taking (SPT) to increase the efficiency of social learning [3, 4]

  • More than strict imitation, we examined the social transmission of real world “know-how” towards solving a complex visuospatial problem, a puzzle box

  • We examined 4 to 6-years-olds; children of this age have just begun formal education and have developed Level 2 visual perspective taking (VPT) [6, 8], which is a prerequisite for performance on our social learning task

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Summary

Introduction

Learning from others is the foundation of culture and cumulative knowledge [1] and represents a physical conundrum. Visuospatial learning requires us to “see” the world as another does, which necessitates a deviation from an egocentric perspective. Face-to-face learning enhances social transmission model’s actions (allocentric) to fit the observer’s (egocentric) perspective, which utilizes visual perspective taking (VPT). Social learning requires an understanding of a model’s intentions and goals, which utilizes social perspective taking (SPT). SPT allows the observer to know why the model is doing it. In this way, VPT and SPT work in tandem to support learning. We examined the potential interplay between visual and social perspective taking when learning to solve a complex visuospatial problem with multiple solutions, and further, how they integrate and exploit initial observational learning into self-guided exploration [5]

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