Abstract

The Japanese techniques, such as "Waigaya" of Honda, attract attention in recent years as "co-creation work considered from zero in a group. "Although the characteristic cultural technique of Japan is seemed, it is systematized about the group creation at the university etc. which are located in North America West Coast. Moreover, "group creation" work is introduced into the Disney animated film for several years, and that effect is becoming clear. If it looks back upon how the desire which people desire has been embodied conventionally, having depended on a certain specific individual "flashing" can call it the actual condition. In order to create in a group an individual "flashes", examination about "group creation" has been advanced in various fields. It seems that the common thing for which it has an on-site experience has a big role in "group creation" for evoking "flashing" with "noticing" with a participating member. The trial ride was performed when this common environmental offer that has an on-site experience was vehicle development. However, sharing of experience and thinking serves as only the fellow passenger, and it seems that there is a limit in a spread common to the thinking. Now, the Virtual Engineering environment progressed greatly and it became a time utilizable simple. Therefore, more participants can understand now the "spot", the "actual thing", and "realistic" experience. This has enabled many participants to carry out "common in thinking" effectively. Here, the possibilities of the conditions which brew "flashing" with "noticing", and the Virtual Engineering environment are introduced.

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