Abstract

We present a method that is able to track several 3D objects simultaneously, robustly, and accurately in real time. While many applications need to consider more than one object in practice, the existing methods for single object tracking do not scale well with the number of objects, and a proper way to deal with several objects is required. Our method combines object detection and tracking: frame-to-frame tracking is less computationally demanding but is prone to fail, while detection is more robust but slower. We show how to combine them to take the advantages of the two approaches and demonstrate our method on several real sequences.

Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.