Abstract
3D face recognition is an increasing popular modality for biometric authentication, for example in the iPhoneX. Landmarking plays a significant role in region based face recognition algorithms. The accuracy and consistency of the landmarking will directly determine the effectiveness of feature extraction and hence the overall recognition performance. While surface normals have been shown to provide high performing features for face recognition, their use in landmarking has not been widely explored. To this end, a new 3D facial landmarking algorithm based on thresholded surface normal maps is proposed, which is applicable to widely used 3D face databases. The benefits of employing surface normals are demonstrated for both facial roll and yaw rotation calibration and nasal landmarks localization. Results on the Bosphorus, FRGC and BU-3DFE databases show that the detected landmarks possess high within-class consistency and accuracy under different expressions. For several key landmarks the performance achieved surpasses that of state-of-the-art techniques and is also training free and computationally efficient. The use of surface normals therefore provides a useful representation of the 3D surface and the proposed landmarking algorithm provides an effective approach to localising the key nasal landmarks.
Submitted Version (Free)
Published Version
Talk to us
Join us for a 30 min session where you can share your feedback and ask us any queries you have
Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.