Abstract

Resysmart is an interactive media on the Respiratory system material, which stands for Smart Respiratory System. This media uses the Adobe Flash CC application. This study aims to measure the effectiveness of Resysmart interactive media in increasing learning motivation. This study used a quasi-experimental method with a non-equivalent control group design. The learning model used was Problem Based Learning. Samples in this study were students of the eleventh grade of social class at SMAN 3 Cibinong, Indonesia, as many as 60 people. The results showed that there was an increase in learning motivation in the experimental class with a pre-test value of 69.20 and a post-test value of 82.00, with a Gain Score of 12.80. N-Gain Score in the experimental class was 0.42, which was classified as moderate, while the control class is 0.08, which was classified as low. After an independent t-test, a significance value of 0.00 <0.05 was obtained, which means there was a significant difference in learning motivation between Resysmart interactive media classes with classes that didn't use Resysmart interactive media. This study concluded that Resysmart interactive learning media effectively increases students' learning motivation. Based on these results, it was expected that this interactive media could be developed in other materials so that students' learning motivation can be maintained and improved.

Highlights

  • Education is essential in civilization because through education, it will be born educated generations who can change the destiny of a nation

  • This study aims to measure the effectiveness of Resysmart interactive media in increasing learning motivation

  • The results showed that there was an increase in learning motivation in the experimental class with a pre-test value of 69.20 and a post-test value of 82.00, with a Gain Score of 12.80

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Summary

Introduction

Education is essential in civilization because through education, it will be born educated generations who can change the destiny of a nation. In the 21st century, education has a vital role in ensuring students have skills to learn and innovate, skills using information technology, media, can work and survive using life skills. In order to achieve success in the 21st century, students need expertise in the fields of technology, culture, and science that can improve understanding of information. 21st-century capability, according to enGauge consists of digital-age literacy, inventive thinking, effective communication, high productivity (EnGauge, 2003). One of the competencies that must be possessed by a teacher according to Law Number 14 of 2005 concerning Article 10 Teachers and Lecturers are pedagogic, personality, social, and professional competence obtained through professional education. One of the pedagogic competencies of a teacher are preparing and designing learning so that effective learning is created. Effective learning cannot be separated from the role of an effective teacher, the involvement of students, effective learning conditions, and supportive learning resources (Sani, 2016)

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