Abstract

This case study explores how architecture students can learn to design media architecture within virtual design environments tools. The target participants of this study are advanced (i.e. 3rd year) architecture students at the University of Applied Science, Bochum, Germany. To evaluate the student-experience, students were asked to develop a media architecture structure during the semester. Once the project finished the students provided feedback via surveys and interviews. The feedback was analysed employing thematic analysis. The case study shows that students are curious about technology in the design process and that technology has a growing relevance in an architecture career. The feedback will be used to improve future teaching approach.

Highlights

  • Architecture does not have to be something static anymore; it can be interactive and/or temporary and capable of shifting in a short time to address different problems or needs

  • Immersive virtual design environments (VDE) refers to a digital environment that allows the users to interact with the digital space with devices such as VR-headset (Obeid, 2019)

  • In this case study Virtual Reality was used with Twinmotion and VR-headsets to explore the design of Media Architecture in an undergraduate architecture studio

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Summary

A Case Study of Undergrad Architecture Studio

Queensland University of Technology | CSIRO’s Data, Brisbane, Australia. Veronica Garcia Hansen Queensland University of Technology, Brisbane, Australia. Received: November 13th 2020, Accepted: November 21th 2020 Refer: Jenek, W., Caldwell, G., Donovan, J., Garcia Hansen, V., Adcock, M., XI, M., (2020), Exploring Media Architecture Design in Virtual Design Environments, Journal of Design Studio, V.2, N.2, pp 159-163, W.

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