Abstract

The researcher conducted experimental research of using Virtual Reality as instructional media in form of Virtual Reality-based activities especially in learning English in form of writing skill. This research had two purposes, namely (1) to determine whether there is an effect of Virtual Reality-based English learning activities towards students’ English learning achievement in a public secondary school in North Bali, (2) to find out how VR-based English learning activities affects students’ English learning achievement in form of writing achievement. The research design used in this study was explanatory sequential explanatory mixed methods design. The population was first grade students of a public secondary school in North Bali. The result of qualitative data analysis showed that there is an effect of Virtual Reality-based English learning activities towards 10th grade students’ English learning achievement in public secondary school in North Bali. The Effect Size of this quantitative research is in range on low effect size. The result of qualitative data showed that there were strengths and weaknesses of using VR-based English learning activities that affects the result of quantitative data of the students’ English learning achievement in a public secondary school in North Bali in form of writing skill.

Highlights

  • In the 21st century, the growth of technology is really fast

  • It indicated that the students from experimental group had better performance than students from the control group in terms of learning achievement that achieved by the students

  • Referring to the descriptive and inferential static analysis that already presented in previous chapter, it could be concluded that Virtual Reality-based English learning activity gave a slightly differences on students’ English achievement

Read more

Summary

Introduction

In the 21st century, the growth of technology is really fast. This era made the improvement of the integrating Internet of Things and Services (IoTS) on industrial works is more valuable and more integrated. This new term of this integrating, digitized, and industrialized connection is called Industrial Revolution 4.0 (Müller, Kiel, & Voigt, 2018). Noting on living in this digital era, human resource should move forward in order to survive. Every human resource should prepare themselves in order to compete with others in this digitalized era. In Revolution Industry 4.0, human resource will face new techs and products. The future human labor will take those challenges in Revolution Industry

Methods
Results
Conclusion
Full Text
Published version (Free)

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call