Abstract

A software system has been developed for the study of dynamic glyph visualizations in the context of Visual Data Mining in Virtual Reality. The system uses parallel processing to calculate data visualizations in real-time, with real-time interaction and dynamic changes to the view. The system allows morphing between different visualizations, the use of dynamic features like “vibrations” and “rotations” of thousands of objects individually, and dynamic visualization, where the influence of any variable of a dataset with a “reasonable” distribution, can be shown as a dynamic development. It appears that these facilities for dynamic data visualization have a very promising potential, but their optimal use will depend on further developments in the context of their individual practical application.

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