Abstract

Multi-behavior recommendation systems exploit multi-type user–item interactions (e.g., clicking, adding to cart and collecting) as auxiliary behaviors for user modeling, which can alleviate the problem of data sparsity faced by traditional recommendation systems. The key point of multi-behavior recommendation systems is to make full use of the auxiliary behavior information for the learning of user preferences. However, there are two challenges in existing methods that need to be explored: (1) capturing personalized user preferences based on multiple auxiliary behaviors, especially for negative feedback signals; and (2) explicitly modeling the semantics between auxiliary and target behaviors, and learning the explicit interactions between multiple behaviors. To tackle the two problems described above, we propose a novel model, called explicit behavior interaction with heterogeneous graph for multi-behavior recommendation (MB-EBIH). In particular, we first construct a heterogeneous behavior graph, including both positive and negative behaviors. A pre-trained model based on graph neural network (GNN) is then used to generate explicit behavior interaction values as the edge weights for the heterogeneous behavior graph. These weights reflect the importance of each of the auxiliary behaviors in an explicit manner. Finally, the extracted explicit behavior interaction information is incorporated into the multi-behavior user–item bipartite graphs to learn better representations. Experimental results on four real-world datasets demonstrate the effectiveness of our model in terms of exploring multi-behavioral data; and ablation and analysis experiments further demonstrate the effectiveness of explicit behavior interaction information.

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