Abstract

A realistic steering feel is one of the key elements to guarantee fidelity on a driving simulator in general, and in particular to replicate on-centre vehicle handling. This requires precise modelling of the steering dynamics, a high bandwidth control loading system, and coupling of virtual and physical components in agreement with computational requirements and hardware limitations. For such a coupling, the common approach position-based control uses the measured signals of steering wheel angle and steering rate as inputs to the steering system model. This paper proposes an alternative torque-based control scheme using steering torque as an input to the steering system with additional compensation. Torque-based control was designed and evaluated in conjunction with detailed electric power steering models including state-of-the-art friction models, a neuromuscular driver model, and two driver-in-the-loop experiments in a high-end driving simulator. The objective analysis performed by means of the neuromuscular driver model reveals that the driver applies less impedance i.e. the driver is less stiff on a driving simulator when steering feedback is provided with the torque-based control compared to the position-based control. The investigations demonstrate that torque-based control reduces haptic response delay and vibrations caused by friction modelling compared to position-based control. The driver-in-the-loop experiments show significant objective effects on steering performance and subjective evaluation of fidelity and effort. We conclude that the proposed approach closes the vehicle-driver loop with more realism in a driving simulator.

Highlights

  • Over the past decades, the technological improvements in computing power, software, and projection systems enabled driving simulators to become cost-effective tools to perform research activities

  • Aiming to compare the previously described position-based control (PBC) and torque-based control (TBC) control strategies, through offline simulations a riskneutral [20] neuromuscular (NMS) driver model (Fig. 4) was developed, based on previous research performed by the Delft Laboratory for NeuroMuscular Control [21], [22] and the Vehicle Dynamics Group at Cambridge [23]–[25]

  • Experiments were performed in hard RT with two Electric Power Steering (EPS) assist logics, hereafter named EPS 1 and EPS 2, while steering feedback was calculated using the PBC and the TBC based on the dynamics of the virtual steering system model

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Summary

Introduction

The technological improvements in computing power, software, and projection systems enabled driving simulators to become cost-effective tools to perform research activities. Nowadays driving simulators are widely used for studying the interaction of driver and vehicle systems, vehicle development, and human factors. They offer benefits over naturalistic and instrumented vehicle studies with the main advantage being the versatility to configure virtual scenarios in a controlled and safe environment that matches the particular investigation requirements [1]: environmental conditions can be manipulated as state of. The commonly used position-based control presents inherent stability issues caused mainly by the modelling of friction elements. These become very noticeable in the shape of steering wheel vibrations, especially with low impedance.

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