Abstract

The reconstruction of virtual heritage is a strong area of research in virtual reality (VR) and has steadily established clear guidelines for developers to follow. While this area is growing, the elements to make the virtual reconstructed environment to be more dynamic and lively are still a big challenge for VR designer. Even with the rapid changes of technology and devices to maximize user experience nowadays, there are still missing elements on the content creations in the reconstructed virtual heritage (VH) application that makes it lifeless and dreary. By considering the end user expectation and the comparison with elements in the existing virtual heritage application (VHA), this paper presents a conceptual framework to maximize experience in VAH application. The framework suggests and considers three components of experience in VAH, which are contextual experience, interactive experience and dynamic experience.

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