Abstract

With Extended Reality (XR) moving more towards the general public there are many companies developing commercial devices for their customers. Little research has been done to examine how inclusive these devices are for diverse populations. Instead, the focus has been on how we can develop specialized XR technology to help those with disabilities, such as helping those who are blind navigate their environment. This article provides an investigation of some of the current XR devices on the market based on established best practices, standards, and developer kits for inclusive XR design through three case studies: head-mounted displays, mobile devices, and smart glasses.

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