Abstract

AbstractThe realization of a metasurface cloak for the simultaneous invisibility of multiple sources presents a long‐standing scientific challenge. Ideally, for the establishment of a simultaneous multisource invisibility cloak, the metasurface must provide a wide phase coverage and angular stability in a single architecture, especially for broadband, wide‐angle, and even omnidirectional scenarios. However, achieving this goal has proven to be elusive thus far. Current approaches for implementing metasurface‐based invisibility cloak involve both active and passive metasurface. These approaches often rely on phase‐compensation mechanisms, which inevitably encounter issues related to limited incidence angles or narrow working bands. Here, a novel paradigm of synchronization metasurface optimized through an evolution‐optimization strategy, enabling the realization of simultaneous multisource invisibility cloaking, is proposed. The underlying physics of the synchronization metasurface relies on an evolution‐optimization strategy (an evolutionary game algorithm), which is used to get rid of the entanglement between incident directions, frequencies, and metasurface phase gradients. Consequently, the synchronization metasurface is capable of manipulating simultaneous incoming waves at any angle over a wide range (cloak). In experimental validation, the synchronization metasurface demonstrates an impressive capability to cloak both single and simultaneous double sources in any direction, highly resembling background fields.

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