Abstract

Collective behaviour is a fascinating and easily observable phenomenon, attractive to a wide range of researchers. In biology, computational models have been extensively used to investigate various properties of collective behaviour, such as: transfer of information across the group, benefits of grouping (defence against predation, foraging), group decision-making process, and group behaviour types. The question ‘why,’ however remains largely unanswered. Here the interest goes into which pressures led to the evolution of such behaviour, and evolutionary computational models have already been used to test various biological hypotheses. Most of these models use genetic algorithms to tune the parameters of previously presented non-evolutionary models, but very few attempt to evolve collective behaviour from scratch. Of these last, the successful attempts display clumping or swarming behaviour. Empirical evidence suggests that in fish schools there exist three classes of behaviour; swarming, milling and polarized. In this paper we present a novel, artificial life-like evolutionary model, where individual agents are governed by linguistic fuzzy rule-based systems, which is capable of evolving all three classes of behaviour.

Highlights

  • The intricate patterns of collective motion, observable in flocks of birds, schools of fish, herds of ungulates, swarms of insects, and human crowds [1,2,3,4] are a special treat

  • It is no wonder that the study of computational modelling of collective behaviour has a broad interdisciplinary appeal, more so as recent studies suggest similar patterns even in cancerous cells [5]

  • Researchers come from various areas: ethology, biology, mathematics, physics, computer science and robotics/control theory

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Summary

Introduction

The intricate patterns of collective motion, observable in flocks of birds, schools of fish, herds of ungulates, swarms of insects, and human crowds [1,2,3,4] are a special treat. It is no wonder that the study of computational modelling of collective behaviour has a broad interdisciplinary appeal, more so as recent studies suggest similar patterns even in cancerous cells [5]. The first attempts at modelling collective behaviour date to the early 1980s, when Aoki [6] and Okubo [7] proposed an individual-based approach to the simulation of schooling mechanisms in fish, but it was Reynolds’ 1987 seminal paper [8] that attracted computer scientists to the field. Current models are presented by an interdisciplinary community and are either minimalistic with the goal of being as mathematically tractable as possible [9,10,11,12,13,14], or far more

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