Abstract

Purpose: Self-management of low back pain is supported by national guidance (Savigny, 2016; Foster et al., 2018) . Digital modalities have gained traction as a potentially effective way of delivering information and education. It is vital to evaluate how individual components of an intervention work, and how this influences the outcome and effectiveness of an intervention (Aalbers et al., 2011), in order to understand what makes people interact and act on health information delivered. The aim of this project was to use the Behaviour Change Wheel (BCW), a widely used model of Behaviour Change (Michie et al., 2011), to illustrate how content and functionality of an app was aligned with behavioural theory and behaviour change techniques.

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