Abstract

This paper mainly investigates the event-triggered control for discrete-time multiagent systems with the problem of packet losses and communication delays when both the first-order and the second-order neighbors’ information are used. Event-triggered control laws are adopted so as to reduce the frequency of individual actuation updating under the sampled-data framework for discrete-time agent dynamics. The communication graph is undirected and the loss of data across each communication link occurs at certain probability, which is governed by a Bernoulli process. It is found that the distributed consensus speeds up by using the second-order neighbors’ information when packet losses and communication delays occur. Numerical examples are given to demonstrate the effectiveness of the proposed methods.

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