Abstract

Interaction objects (interactors) are abstract structures that provide a link between rigorous approaches to software development and user-oriented aspects of interaction. The focus of the paper is on the second role of interactors; in particular, how a formal model of interaction can be used to classify and clarify various properties of interactive behaviour that are important from a user-oriented viewpoint. The formal model used in this discussion abstracts away from distinctions between states, events, and renderings; when needed, these concepts are introduced as various projections on the basic model.

Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.