Abstract

New threats are a challenge for the design and manufacture of modern combat helmets. These helmets must satisfy a wide range of impact velocities from ballistic impacts to blunt impacts. In this paper, we analyze European Regulation ECE R22.05 using a standard surrogate head and a human head model to evaluate combat helmet performance. Two critical parameters on traumatic brain analysis are studied for different impact locations, i.e., peak linear acceleration value and head injury criterion (HIC). The results obtained are compared with different injury criteria to determine the severity level of damage induced. Furthermore, based on different impact scenarios, analyses of the influence of impact velocity and the geometry impact surface are performed. The results show that the risks associated with a blunt impact can lead to a mild traumatic brain injury at high impact velocities and some impact locations, despite satisfying the different criteria established by the ECE R22.05 standard. The results reveal that the use of a human head for the estimation of brain injuries differs slightly from the results obtained using a surrogate head. Therefore, the current combat helmet configuration must be improved for blunt impacts. Further standards should take this into account and, consequently, combat helmet manufacturers on their design process.

Highlights

  • One of the most significant challenges of the defense industry for improving the protective capacity against different load states is focused on the combat helmet

  • We focus on traumatic brain injuries (TBIs) analysis with the aim of examining combat helmet performance under blunt impacts

  • The peak linear accelerations and the head injury criterion (HIC) value are obtained for each impact location and head in order to analyze traumatic brain injury (TBI)

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Summary

Introduction

One of the most significant challenges of the defense industry for improving the protective capacity against different load states is focused on the combat helmet. Soldier activity in combat scenarios supposes a high exposure of the head, where it is easy to suffer falls, collisions, or even traffic accidents or failed parachute jumps, and in all cases, the most typical type of injuries are mTBIs, in which brain diffuse injuries, concussions, and contusions are the most common consequences [3,4]. They are analyzed at high impact velocities for the different ammunition [7,8,9,10,11,12], under blast loadings [13,14,15,16,17,18].

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