Abstract
Technological problem-solving knowledge and skills have become primary com- ponents of almost any curricular endeavor in technology education for the last decades. However, our understanding of the way students approach such tasks and generate solutions is still incomplete. The main goal of this study was to trace closely Grade 7 students' work while engaged in design tasks within an unstructured learning environment. We report on a specific fragment of the process, namely on the evaluation/modification cycles which the students went through after completing the construction of the first version of a solution. The study focused on: (a) identifying the conceptual constituents of these cycles; (b) the students' decisions with reference to the original design goals in the course of these cycles; and (c) the formulation of a general reflection/decision/action model characterizing these cycles.
Talk to us
Join us for a 30 min session where you can share your feedback and ask us any queries you have
More From: International Journal of Technology and Design Education
Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.