Abstract

This paper reports on the effectiveness of students performances between self and peer assessment based on students preferences. A total of 56 respondents from the second year of study at UTeM who enrolled for the Human Computer Interaction course took part in this study. Three research instruments were developed for the purpose of evaluating students performance and preferences which include a set of questionnaires, interview questions and prototype development. A t-test was conducted to analyze independent variables by self and peer assessment while students preferences and performances are dependent variables. Findings of this study revealed that students prefer peer assessment rather than self assessment. The use of courseware namely PBLAssess can increase students understanding towards the topic that has been taught. Results showed that assessment in PBL is significantly related to students performances and preferences.

Highlights

  • Problem Based Learning (PBL) was officially adopted as a pedagogical approach in 1968 at McMaster University, a Canadian medical school

  • The section of this paper looks at related research on this area such as, Problem Based Learning, Assessment in PBL, self assessment and peer assessment

  • The result shows, p< 0.05, there is a significant difference between using of self assessment and peer assessment in PBL

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Summary

Introduction

PBL was officially adopted as a pedagogical approach in 1968 at McMaster University, a Canadian medical school. Some difficulties are emerging as many people retain the assessment methods they used in their traditional approaches resulting in a misalignment between their objectives, student learning outcomes, learning, teaching methods adopted and the assessment of student learning HCI focuses on understanding basic concepts of human interaction and its relationship in system development. The module designed for this course is used in teaching all second year FICT students at UTeM. The objectives of this course is to expose students to understand the relationship between cognitive psychology and user interface design, differentiate between mental models, conceptual model and design user interface for various computer applications such as web sites or products

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