Abstract

This paper introduces a conceptual framework for developing pedagogical games of mathematical proof (PGMP) designed to help non-STEM students learn mathematical reasoning in a playful manner and without “fear”. Within the constructivist learning paradigm it develops an in-class learning activity where social science students learn the concept of mathematical deduction playfully using toys to construct tables from which formal proofs of propositions are derived without calculations. A PGMP pedagogy quality assurance evaluation method based on fuzzy evaluation mappings capturing learning effectiveness, learning efficiency, and learning satisfaction is introduced. Our results from an in-class experiment show that pedagogical games of mathematical proof help non-STEM students to effectively engage with mathematical reasoning playfully. The results are consistent according to a quality assurance consistency index.

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