Abstract

Design Camp #1 is the national workshop for product design students which involve 28 stu participants from 14 public/private colleges in Indonesia. The theme of Bamboo for Creative Millennials was raised to encouraged the participants to work together with bamboo craftsmen at Sendari Bamboo Crafts Center, Sleman, D.I. Yogyakarta. As the first program carried out, Design Camp # 1 requires evaluative research so that the process of implementing the next activity can continue to be developed. The Kirkpatrick model is applied to find out four levels of evaluation, including reactions, learning, behavior, and results. The research method used is quantitative descriptive, while the data collection uses interview techniques and online surveys. The results of the reaction evaluation showed that 52.5% of participants were very satisfied with aspects of the implementation (design materials, craft mentors, organizers, and support of each college). Learning evaluation shows that participants can learn bamboo processing skills (75%) and knowledge of bamboo design (67.8%). Participants also showed good collaboration in the work process, even in the evaluation of behavior 38% of aspects of success were determined by a group of friends. Design Camp # 1 activity produced 10 prototypes and 67.8% of participants were interested in developing their design ideas. The evaluation results also showed that 60.7% of participants strongly agreed that this activity could support a career as a product designer.Key words: design, evaluation, Kirkpatrick, bamboo

Highlights

  • Evaluasi pembelajaran menunjukkan bahwa peserta dapat belajar keterampilan olah bambu (75%) dan pengetahuan tentang desain bambu (67,8%)

  • Children designing a soft toy: An LCE model as an application of the experiential learning during the holistic craft process

Read more

Summary

Pendahuluan

Masa depan bidang desain produk di Indonesia sangat dipengaruhi oleh arah institusi pendidikan desain produk yang ditempuh oleh para mahasiswa saat ini. Selain mendorong pola belajar secara kolaboratif antar mahasiswa program studi desain produk, kegiatan ini juga memberikan kesempatan bagi mahasiswa untuk berkolaborasi dengan para perajin bambu sesuai dengan tema yang diangkat. Pelaksanaan kegiatan Desain Camp #1 tahun 2019 diorganisir oleh tim dari Program Studi Desain Produk, Universitas Kristen Duta Wacana yang merupakan salah satu anggota afiliasi Aliansi Desainer Produk Industri Indonesia (ADPII). Para mahasiswa sebagai peserta Design Camp #1 juga berasal dari berbagai daerah di Indonesia yang memiliki perbedaan sudut pandang dalam berkarya dengan material bambu secara kolaboratif. Sedangkan bagi kalangan akademisi dan pelaku industri bambu, hasil penelitian dapat memberikan gambaran tentang peran mahasiswa desain produk dalam mengembangkan desain kerajinan bambu secara kolaboratif yang dilakukan dalam waktu 3 hari. Durasi program yang relatif singkat dalam proses kreatif maupun proses perwujudan karya secara kolaboratif merupakan salah satu tantangan yang dihadapi mahasiswa, akan tetapi hal ini justru menjadi poin penting yang menjadi salah satu instrumen yang penting dalam penelitian ini

Bahan dan Metode
Hasil dan Pembahasan
Findings
Kesimpulan
Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.