Abstract

Abstract This article covers the various aspects of defectivity of a typical mask used for extreme ultra-violet (EUV) lithography. The focus of the present article is on those aspects that are more specific for EUV lithography. A prime type of defect that fully falls under the really EUV-specific category consists of the so-called multilayer defects (ML-defects): these defects relate to the ML mirror on the mask, which makes it reflective. While not specific, particle contamination plays a special role in EUV lithography and includes two aspects: both front- and backside of an EUV mask have peculiarities beyond historical deep-UV lithography. Frontside particles can print when they exceed a critical size and, while solvable as in (deep)-UV lithography by means of a pellicle, there are specific challenges. Backside particles can distort a clamped EUV reticle, and the resulting local non-flatness of the reticle may result in focus and overlay errors on the wafer. A last aspect that requires special attention for EUVL can be categorized under reticle degradation by extensive use. That includes the high-volume manufacturing-oriented conditions of high source power needed to obtain competitive throughput. For each aspect of EUV mask defectivity, and hence each type of defect, the paper reviews how the community tackles them and how their possible impact on the result of wafer printing with a given EUV reticle is minimized. This includes a summary of the authors’ own contribution to related learning and developments. Finally, a personal interpretation is given of what are the remaining open items before a workable or full solution can be considered in place.

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