Abstract

ABSTRACT The sequence leading to conflict, as specifically in July 1914, reveals the changes in each protagonist’s propensity to wage war. To characterize its timing, escalation is viewed as a viability (differential) game in progress under the protagonists’ actions. The chronicle of confrontations and accommodations allows for estimating a responsiveness structure at the heart of the game. As the moves, which are the controls, are observed, and not the state variables, the game reduces to the minimization of a viability criterion under dynamics. Early estimation of the responsiveness structure operationalizes the procedure for crisis management and provides a way to anticipate the consequences of possible moves in escalations to conflict. The application to July 1914 shows the strength of the method.

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