Abstract

In this paper, an error surface-considered modeling algorithm for quarter-pixel motion estimation during video encoding is presented. We previously proposed two algorithms: a model-based quarter-pixel motion estimation (MBQME) algorithm and a hierarchical model-based quarter-pixel motion estimation (HMBQME) algorithm. MBQME is an interpolation-free algorithm that has a minimum motion estimation time, while HMBQME has selective interpolation according to the decision process. Consequently, the peak signal-to-noise ratio (PSNR) for HMBQME is better than that of MBQME, but the motion estimation time is also increased. As an alternative method, we propose an error surface-considered modeling algorithm. In this scheme, the tendency of the error surface is first assessed. Using the strength of the edge at the error surface, we can classify the error surface region as plain or textured. For plain regions, interpolation-free and simple-structured modeling is appropriate for the quarter-pixel motion estimation method. In this case, we modified conventional mathematical modeling algorithm suitable for plain region. For textured regions, additional interpolation is needed for more accurate modeling. We calculate the half-pixel SAD values and perform more accurate modeling so as to find the best motion vector (MV). The experimental results show that the proposed scheme has better PSNR performance than any previous algorithms with minimum motion estimation time.

Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call