Abstract

Recent years have witnessed major innovations in mobile crowdsourcing networks. For selfish participants, conventional methods resort to incentive mechanism design for resource utilization, which might overlook the inherent equilibrium property among mobile users. In contrast to these proposals, we investigate the problem that whether or not the selfish users could be enabled to endorse stable task sharing with balanced allocations without incentive mechanism designs. Before making a positive answer to this problem, we need to address the following challenge, i.e., users have to make their balancing decisions with only very limited and dynamic local load information, which could possibly incur longer convergence time and imbalanced task allocations. In tackling this difficulty, we propose two distributed selfish load balancing schemes, the max-weight best response policy for strong information scenario, where load information could be sufficiently collected; and the proportional allocation policy for weak information scenario. We make experimental studies to validate proposed schemes. In our simulation study with real trace data, the proposed schemes converge fast in many typical settings with fairly good balancing performance. As for data traces from RollerNet (Tournoux et al., The accordion phenomenon 2009), the performance of load balancing and convergence property are further validated.

Highlights

  • Recent years have witnessed the emergence of mobile crowdsourcing network, which is a human based, distributed, and task-driven ecosystem, such as Serendipity [1], Bikenet [2], and smartphone-based sensing applications [3,4,5,6,7,8]

  • Hardly any of these solutions focus on the fair task allocation among users, i.e., encouraging more selfish users involved in crowdsourcing practice [11, 12]

  • We present an innovative task allocation scheme, where tasks are distributed among selfish mobile users

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Summary

Introduction

Recent years have witnessed the emergence of mobile crowdsourcing network, which is a human based, distributed, and task-driven ecosystem, such as Serendipity [1], Bikenet [2], and smartphone-based sensing applications [3,4,5,6,7,8]. The mobile data and task load could be effectively shared and allocated among users and enabled to utilize network resources more effectively and efficiently [1]. This paper investigates a simple but fundamental question: can we perform efficient cooperation among distributed crowdsourcing networks, fully considering the selfish behaviors among mobile users?

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