Abstract

Nowadays, playing computer games is a popular form of entertainment, which is particularly appealing to university students. This is the case because computer games offer enjoyable experience. However, studies which examine the users’ perception on enjoyable game design are limited, specifically in relation to motor-impaired users. Analyses of such perceptions can support the designer in designing enjoyable games for special needs users. The present study explored motor-impaired users’ perception based on constructs in Flow Theory. Six constructs, namely clear goal, feedback, user control, challenge, immersion and adaptively were used. In total, 42 students from UiTM Malaysia participated in this study. The data were analyzed using standard descriptive statistical methods. The findings of the study showed motor-impaired users’ perception on enjoyable game design. Hopefully, the results of the study will emphasize the need for developing a rigorous game design which is enjoyable for motor-impaired users.

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