Abstract

In the paper we present a method for increasing the quality of views synthesized with typical Depth-Image-Based Rendering (DIBR) view synthesis algorithms. In the proposed idea the resolution of input real views and corresponding depth maps is doubled before the view synthesis. After the synthesis, the resolution of a synthesized view is downsampled back to the original resolution. This approach is transparent for the view synthesis algorithms, thus can be used with any DIBR method. In the paper, tests for two synthesis algorithms (the state-of-the-art MPEG reference software and our view synthesis method) are presented. For both algorithms, the proposed upsampling improves objective and subjective quality of synthesized views.

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