Abstract

We study the possibility of reversing an action of a quantum channel. Our principal objective is to find a specific channel that reverses as accurately as possible an action of a given quantum channel. To achieve this goal we use semidefinite programming. We show the benefits of our method using the quantum pseudo-telepathy Magic Square game with noise. Our strategy is to move the pseudo-telepathy region to higher noise values. We show that it is possible to reverse the action of a noise channel using semidefinite programming.

Highlights

  • Quantum game theory is an interdisciplinary field that combines game theory and quantum information

  • Quantum pseudo-telepathy games [6] form a subclass of quantum games

  • A game belongs to the pseudo-telepathy class providing that there are no winning strategies for classical players, but a winning strategy can be found if the players share a sufficient amount of entanglement

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Summary

Introduction

Quantum game theory is an interdisciplinary field that combines game theory and quantum information. It lies at the crossroads of physics, quantum information processing, computer and natural sciences. A game belongs to the pseudo-telepathy class providing that there are no winning strategies for classical players, but a winning strategy can be found if the players share a sufficient amount of entanglement. In these games quantum players can accomplish tasks that are unfeasible for their classical counterparts. It has been shown [7] that noise in a quantum channel can decrease the probability of winning the Magic Square game even below the classical threshold

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