Abstract

To enhance the visitor experience at the Stanley & Audrey Burton Gallery, the author endeavors to develop an Augmented Reality (AR) application. This article initially engages in data collection, employing diverse research methodologies, wherein visitors serve as the subjects of the study. Subsequently, an extensive examination of several analogous gallery apps presently available in the market is conducted through case studies. Ultimately, the article presents three distinct user interface solutions subjected to user testing. This iterative design process expounds on the application’s development and establishes a robust groundwork for enhancing its ultimate iteration.

Full Text
Published version (Free)

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call