Abstract

Passive stereo imaging is capable of producing dense 3D data, but image matching algorithms generally perform poorly on images with large regions of homogenous texture due to ambiguous match costs. Stereo systems can be augmented with an additional light source that can project some form of unique texture onto surfaces in the scene. Methods include structured light, laser projection through diffractive optical elements, data projectors and laser speckle. Pattern projection using lasers has the advantage of producing images with a high signal to noise ratio. We have investigated the use of a scanning visible-beam LIDAR to simultaneously provide enhanced texture within the scene and to provide additional opportunities for data fusion in unmatched regions. The use of a LIDAR rather than a laser alone allows us to generate highly accurate ground truth data sets by scanning the scene at high resolution. This is necessary for evaluating different pattern projection schemes. Results from LIDAR generated random dots are presented and compared to other texture projection techniques. Finally, we investigate the use of image texture analysis to intelligently project texture where it is required while exploiting the texture available in the ambient light image.

Highlights

  • Stereo imaging remains a popular technique for dense 3D reconstruction

  • There have been investigations into algorithmic methods to infer depth in information-poor regions, by far the simplest method to improve match results is to project a random or pseudo-random pattern into the scene. With this approach even simple correlation algorithms are effective; the original Microsoft Kinect device operates on this principle it is not strictly a stereo system (Han et al, 2013). *

  • Additional stereo pairs were captured with a Kinect pseudo-random dot pattern (KIN) and a random dot image, generated from a data projector (DP)

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Summary

INTRODUCTION

Stereo imaging remains a popular technique for dense 3D reconstruction. the performance of stereo matching algorithms is strongly dependent on image texture and scene illumination. There have been investigations into algorithmic methods to infer depth in information-poor regions, by far the simplest method to improve match results is to project a random or pseudo-random pattern into the scene With this approach even simple correlation algorithms are effective; the original Microsoft Kinect device operates on this principle it is not strictly a stereo system (Han et al, 2013). If the LIDAR is cross-calibrated to the stereo system, random dot patterns may be simulated by acquiring dense LIDAR data and projecting the 3D points into each image. This avoids any acquisition bottlenecks caused by the frame rate of the camera.

RELATED WORK
Structured Light
Random texture projection
Laser speckle
LIDAR TEXTURE PROJECTION
System model and geometry
LIDAR spot location
Ground truth generation
Stereo matching
RESULTS
TEXTURE ANALYSIS
CONCLUSIONS
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