Abstract

Most of electronic music works are created off line using studio editing techniques and hand-crafted computed-generated or sequence control streams [M. Goldstein, Systems, Man, and Cybernetics, 1998 IEEE International Conference, Vol. 2, pp. 1076–1079]. In this paper a digital music glove (DMG) system playing musical scores in real time is implemented. Furthermore, the present commercial product, TouchGlove, connected to an I-CubeX Digitizer [http://www.infusionsystems.com/products] becomes a finger tip controller for drum machines, but this DMG, by selecting any instrument in the sound card through the interface with the player can be used for many other instruments including the drums. Additionally, this new system controls the pitch, duration, chorus, reverberation, and velocity of sound by updating the pitch wheel change message, polyphonic aftertouch, and channel pressure according to the MIDI file generation. The computer, according to the status of the fingers and foot switches, generates the sound signals and sends them to the speaker systems through the application C++ program and MIDI message. [Work supported by Korean Ministry of Communication and Information.]

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