Abstract

Streaming media transmission protocols can be divided into traditional streaming media push protocol and streaming media pull protocol. Traditional streaming media push protocols such as RTP, whose server determines the channel state according to the RTP feedback from the client, and then decides to send data packets suitable for the current channel state. The pull protocol of streaming media sends data packets according to the content of the client when the transmission rate meets the requirement on the contrary. Streaming media pull protocol greatly reduces the complexity of servers in streaming media transmission technology; it can also support the application of different adaptive algorithms in the transmission process compared with the traditional universal server transmission algorithm mechanism. Therefore, this kind of pull protocol cannot only improve the quality of service of streaming media transmission, but also meet the requirements of different channel states and different clients.

Full Text
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