Abstract
This paper presents the design and implementation of how to incorporate smartphones into a network simulator. In such a network simulation environment, a real smartphone's network stack can interact with a simulated network and thus, new network protocols programmed to work on top of a real smartphone can easily be tested within a controllable simulated network with corresponding new network entities. We give an exemplary case study exploiting this smartphone-cum-simulator network environment in the area of LTE eMBMS.
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