Abstract

We propose an encoding of an object calculus into interaction nets in two stages. First, we make the calculus fully explicit, i.e. with explicit substitutions, duplications and erasures. Then, we use this explicit calculus to produce an interaction net encoding of objects.

Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call