Abstract

Based on glove puppetry, a traditional cultural pursuit of Taiwan, this study designed a virtual reality (VR) intergenerational game to bring together the elderly and young participants. In the game, a system of cooperation and sharing was constructed which would lead to an exchange between experience and knowledge of traditional culture and digital technology and result in intergenerational interaction and communication learning. Through interviews with eight subjects after the empirical study, this study explored the operation and experience of this game, the perception of interaction and dialogue, and the cultural heritage and learning. According to the research findings, VR game cultural elements and technology learning positively influence intergenerational relations and communication. Key factors of VR intergenerational games include the following: (1) the game content must be attractive for the elderly; (2) the operating procedure of the game and affordance of the interface for the elderly must be simplified; and (3) the game must establish a sense of achievement for players.

Highlights

  • Through a digital-technology-based virtual reality (VR) game, this study creates the design elements upon “Glove Puppetry” with the characteristics of the traditional art of Taiwan in order to improve the elderly’s digital gap and enhance the elderly’s interest in digital games

  • People play the role of passing on their experience and knowledge and guiding the younger generation to approach the traditional culture of Taiwan

  • A proper intergenerational program program can According to the literature, a proper intergenerational can successfully successfully enenhance intergenerational intergenerational communication

Read more

Summary

Introduction

Through a digital-technology-based virtual reality (VR) game, this study creates the design elements upon “Glove Puppetry” with the characteristics of the traditional art of Taiwan in order to improve the elderly’s digital gap and enhance the elderly’s interest in digital games. People play the role of passing on their experience and knowledge and guiding the younger generation to approach the traditional culture of Taiwan. With the progress of medical technology and social care in Taiwan, the average age of the elderly population has continued to increase. According to the Department of Statistics under the Ministry of the Interior, Republic of China (Taiwan), in 2021 the elderly population above 65 years old in Taiwan reached 3,804,000 people and the percentage was 16.2% of the total population. It has passed the threshold of an “aging society” as defined by the United Nations [1].

Objectives
Methods
Findings
Discussion
Conclusion
Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call