Abstract

Presents a methodology for evaluating graphics recognition systems operating on images that contain straight lines, circles, circular arcs, and text blocks. It enables an empirical comparison of vectorization software packages and uses practical performance evaluation methods that can be applied to complete vectorization systems. The methodology includes a set of matching criteria for pairs of graphical entities, a set of performance evaluation metrics, and a benchmark for the evaluation of graphics recognition systems. The benchmark was tested on three systems. The results are reported and analyzed in the paper.

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