Abstract
ABSTRACTAutomatic development of cooperative strategies for teams of distributed autonomous robots, or software agents, is presented in this paper. It is shown that a team of robotic agents that initially plays a random game of simulated soccer, can acquire winning strategies through successive generations, utilizing techniques of evolutionary computation. The concept of Tropism-based Control Architecture is introduced that not only allows for the evolution of cooperative strategies, but also obtains the acquired knowledge in a format that is easily comprehensible by humans. The advantage of this approach is that the cooperative strategies can then be transported onto a variety of platforms for testing and deployment. It is discussed as to why the game of robot soccer provides a good environment for this type of investigation, and how the presented concepts can have applications in multi-robot system design. The proposed cognitive architecture has been inspired by biological systems, and the paper include...
Talk to us
Join us for a 30 min session where you can share your feedback and ask us any queries you have
Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.