Abstract

This paper explores the embeddings of multidimensional meshes into minimal Boolean cubes by graph decomposition. The dilation and the congestion of the product graph ( G 1 × G 2) → ( H 1 × H 2) is the maximum of the dilation and congestion for the two embeddings G 1 → H 1 and G 2 → H 2. The graph decomposition technique can be used to improve the average dilation and average congestion. The graph decomposition technique combined with some particular two-dimensional embeddings allows for minimal-expansion, dilation-two, congestion-two embeddings of about 87% of all two-dimensional meshes, with a significantly lower average dilation and congestion than by modified line compression. For three-dimensional meshes we show that the graph decomposition technique, together with two three-dimensional mesh embeddings presented in this paper and modified line compression, yields dilation-two embeddings of more than 96% of all three-dimensional meshes contained in a 512 × 512 × 512 mesh. The graph decomposition technique is also used to generalize the embeddings to meshes with wrap-around. The dilation increases by at most one compared to a mesh without wraparound. The expansion is preserved for the majority of meshes, if a wraparound feature is added to the mesh.

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