Abstract

The need for autonomous engineering graduates who demonstrate hands-on skills has increased in the industry. Computer programming helps engineering students solve real-world problems systematically and accurately by applying governing physical and mathematical models into a format that a computer can read and execute. This study describes the pedagogical approach of incorporating programming workshops and assessments into a second-year chemical engineering course. The impact of this intervention on experiential learning amongst the students was then evaluated by analysing the feedback provided by voluntary participants during several focus group sessions. The feedback gave further insight into teaching pedagogy with respect to Kolb's experiential learning cycle. It was found the programming background of an individual clearly affects the phase of the learning cycle they predominantly experience during the workshops. Furthermore, programming background affected an individual's critical thinking while approaching an engineering problem. Constructive feedback provided by the student participants offered an invaluable opportunity for the teaching team to reflect on what went well and the areas for improvement in future iterations. The findings of this study can advance knowledge around design and implementation of a programming module within an engineering course.

Full Text
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