Abstract

In this paper, we describe an embedded programmable stereoscopic 3D camera system for mobile platforms. With the proliferation of stereoscopic televisions, computer monitors, and even auto-stereoscopic LCDs, as well as a growing inventory of stereoscopic games and movies, there is a growing demand for stereoscopic 3D content creation. We present each of the key components that enable the stereoscopic 3D video capture and playback on the embedded platform, including imaging, codec, graphics, and display subsystems. We describe several unique and new 3D image processing algorithms and explain how they are integrated into the stereo 3D system.

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