Abstract

A new area-based distributed mobile cache system, a sustainable distributed Geocast technology, enables data caching temporarily in a designated local area using short-range communication technologies such as WiFi and Bluetooth. This system needs no infrastructure network and servers. This caching capability and mechanisms are expected to enhance short-range communications as a time-offset communication in a physical world. For that reason, it is sure to accelerate new location-based communication services. This paper reports a developed middleware for a widespread embedded operating system, and a software development kit with an open application programming interface. This middleware is expected to spur third-party developers to produce widely various applications using this proposed platform. Some pseudo-code is provided. Procedures to use this platform are also explained using an implemented geolocation social game <sup xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">1</sup> .

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