Abstract

The goal of this paper is to summarize and sort out the key elements that determine the effectiveness and efficiency of educational interactive content in mathematics in the context of the digitalization of the educational process. On the basis of many years of research and practical activity in the field of studying and developing electronic educational resources in mathematics, characterizing school mathematics education from the standpoint of innovative processes, key elements of the concept of constructing interactive educational content in mathematics were formulated, which make it possible to determine the right vectors for applying efforts and using the capabilities of ICT in developing such content. The author’s result of this work is the foundation for creating interactive educational resources in mathematics that correspond to modern trends and achievements in the field of digitalization of children’s education, and is based on a combination of the achievements of traditional psychological and pedagogical science and best practices based on the analysis of big data for building user scenarios with digital systems and services.

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