Abstract

In the modern electronic game industry, several key design factors are commonly mentioned and used by general designers. Feedback loops are one of the most popular and necessary techniques that have been used implicitly in game designs and other fields. This research will discuss the connection between the logic behind this technique and some psychological theories, mainly the self-determine theory, which will relate to the effectiveness of generating motivation for users with this technique. With the hypothesis above being proposed, common players reactions toward different examples related to the topic will be collected as direct data from real-life scenarios, which would prove the correctness of this research. Although players have been constantly experiencing positive and negative feedback loops while gaming, this reward system has already become a norm inside video games. The main target for this article is for readers to have a deeper understanding of this system and be able to recognize the importance of their existence in products and their connection to self-determine theory. This paper will also present a framework for creating feedback loops from psychological aspects as a useful tool for readers to utilize.

Full Text
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