Abstract

ABSTRACT Peer learning is the method of students learning with and from each other. However, it is not completely developed or studied in online and blended higher education. In this paper, an Educational Game Theory method called EGT-Moodle is proposed to establish a peer learning in an online-learning environment. This method is implemented in Moodle (an open-source learning management system) environment. The method is a quasi-experimental study with a post-test design consisting of the experimental and control groups. A total of 152 students of the Discrete Mathematics course in computer engineering constitute the experimental and control groups randomly at 76. The Mann–Whitney two-independent group is applied to compare the post-tests of the subject groups. The result indicates that there is a significant difference (U = 1319, p = .000) between post-tests for the experimental group compared to the control which indicates the positive effect of EGT-Moodle on learning enhancement.

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